Ghost Fighter is ipad side scroller shooter developed in flash with a twisted when the player died a ghost would continue fire and following the exact path until the point of death in which it would disappear. The game consist of 3 enemy types, and 3 weapon types. Over the course of 8 weeks, myself Nicholas Welsh and Jong Woo worked every Sunday for a few hours to complete this game.
We were successful and the game was able to run with 30 frames + per second on an Ipad. In the future we are thinking about redesigning it and releasing it on the web.
My technical responsibilities were largely the integration of the audio, the speed and weapon types as well as the ghost tracing system. The later was accomplished largely by inputting x and y co-ordinates into an array at a set time intervals, then creating tween using the tweenmax Api library. As well I took the lead role of designing and was the driving force for the ghost system to be implemented.
Please feel free to play the game below.